Ninja News Roundup: The Mobile Games Market, Indie Startup Questions and Getting Inside the Mind of a Gamer

Ninja News Roundup: Mobile Games Dominance, App Store Optimization and Game Company Acquisitions

Ninja News Roundup: Google I/O and Mobile Game Marketing

Ninja News Roundup: Future Mobile Game Revenues, an Evolving Industry and Upcoming Gaming Technologies

Ninja News Roundup: E3 2014 Announcements

Ninja News Roundup: WWDC 2014 Recap and Deciding on the Right Monetization Model

Solo Players 65.3% More Likely To Quit vs Playing with Others

Ninja News Roundup: Social Gaming Trends, Big Data and the Future of Game Investing

Ninja Weekly Roundup: Gamification of Buying Games and Video Game Marketing

Ninja News Roundup: F2P vs Premium, Rising Next-Gen Dev Costs and Inside the Mind of GameDevs

Ninja News Roundup: Making a Video Game Story, Common Questions and the Rise of Mobile in China

Ninja News Roundup: Cheap Gamedev Resources, Gamedev Experience and Top Game Engines

Ninja News Roundup: F2P Long-term Player Retention, Going to School and Fighting for Mobile Exclusivity

Ninja News Roundup: IAP Effectiveness, App Store Discoverability and Must-read Gaming Books

[Infographic] Social Value - Finding The True Influencers in Social Games and Mobile Apps

Ninja News Roundup: Publishing Indies and the Making of Threes

Ninja News Roundup: Amazon Fire TV, Free-to-Play Whales Rationality, and First Impression in F2P Games

Ninja News Roundup: Facebook Acquires Oculus, King IPO, and Evaluating Features for GaaS

Ninja News Roundup: Wearable Tech and Driving Revenue with Events

Ninja News Roundup: Smart Enemy AI and Anti-Aging Mobile Game Tips

Ninja News Roundup: Gaming the App Store, Making Games for Players & Twitch Mobile Streaming

Ninja News Roundup: Creating Strategy Games, US Game Revenues & Game Development Challenges

Will Bitcoin Have Any Real Effect on the Video Game Vertical?

Ninja News Roundup: King Files IPO & Bridging the Console-Tablet Gap

The History and Structure of the Video Game Industry – Retail & Disruption (The New Norm) - Part 5

Ninja News Roundup: Flappy Bird and Why Indie Developers go Insane

The History and Structure of the Video Game Industry – Structure, Development to Publishing - Part 4

Ninja News Roundup: Inspirational iPad Games and Trademark Protection

The History and Structure of the Video Game Industry – Casual & Mobile Boom - Part 3

Ninja News Roundup: Nintendo Smartphone Game Rumors & Open Development

The History and Structure of the Video Game Industry – Modern Era - Part 2

Ninja News Roundup: Social Gaming Metrics and the Dilemma of Pricing a Game

The History and Structure of the Video Game Industry – Beginnings, Boom & Bust - Part 1

Ninja News Roundup: The Mobile Gaming Industry & Free-to-Play Game Design

Ninja News Roundup: 2014 Gaming Trends and Buying Into Alpha Funding

"Troll Pooling" Game Players with Negative Social Values

The Fruit Basket Factor: Rational Churn Prevention

Do Analytics Help or Hurt the Creative Process of Game Development?

How Big Data is Affecting Social Network Analysis

Ninja Metrics Launches Katana® Analytics Engine For Game Industry

Social Networks for Analytics

Basic Statistics in 5 minutes!

User Research: Balancing the Left and Right Brain

Video Game Analytics 101, Part 3: The Slightly-More-Advanced Bits

Video Game Analytics 101: Basic Definitions

Video Game Analytics 101: Getting Started

Practical Metrics: Setting up Game Analytics for Your Organization

Scholars Lobby the APA Over Video Games and Policy

GTA V: Little Ado About Something?

The Basics of Churn Analysis in Social Games

What is Cohort Analysis and Why is it Important for Your Game?

9 Predictive Analytics Metrics You Should Be Using Right Now

Predictive Analytics for Games: The Next Big Thing For Game Developers

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