12 Best Games for the iPad
It’s been almost four years since the iPad first made its debut, and since then over 500,000 native iPad apps have been uploaded to the app store, totaling $10B in sales across both the iPad and iPhone. While the iPad isn’t always the first iOS device that developers choose to prioritize upon, the recent 9.7 inch Retina screen and A7 chip in the iPad Air has become ideal as a primary platform for iOS game development.
Recent games like The Room are proof that prioritizing native iPad development can be successful, and only time will tell whether or not we’ll see more developers adopting this model - in the mean time, Kotaku wrote a good article on the 12 best games currently out on the iPad - take a look at the list here for some inspiration.
5 Questions and Answers about Trademark Protection
Trademark and patent issues in the tech world have recently been hot news topics, ranging from Facebook Paper vs Paper by FiftyThreeto the Candy Crush and Candy Saga trademark disputes. It’s important for game developers to know the in and outs of trademark protection so that they don’t have to face issues, and it should be one of the first things they do before development.
Zachary Strebeck put together a great Q&A on five common questions about trademark protection, starting from registration and ending at trademark policing. You can read it here on Gamasutra.