Optimizing your F2P Game for Monetization
With so many video game business models such as F2P (free-to-play), early adopter/beta (think Steam games), and traditional premium-play, it can be tough to choose whichone will work best for your game. The rise of F2P is undoubtedly the most popular choice for video game business models these days, and it’s a great place to start if you plan on making money.
Opening up your F2P game to a wider audience (think casual gaming vs hardcore) will allow you to reach a larger demographic of players, and including social/multiplayer features lets you hone in on the social value of your players.
Once you’ve reached an audience that works for your video game, it’s time to start thinking about monetization. In-app purchases are great for targeting your social whales and high-spending players, but if you want a truly free-to-play game, ads are the way to go. There are a few different types to start with - full screen interstitials, banner ads and native ads. Take a look at this article on Inside Social Games for a description of each ad format. Which type of ad has been most effective in your game?