We have successfully sent Group Name 1 to Constant Contact.
The main dashboard provides you with a high level overview of activity to measure success and gauge your position period over period, so you know exactly how you're doing.Get started and use this page to:
Social Networks allows you to uncover which users matter most in your network, so you can reward the people who are making a positive contribution and develop meaningful social interventions to keep them engaged.Get started and use this package to:
Predict the future value of every person in your system based on their actions and social interactions, and view the social influence one player has on other players in your system.
Measure twice, cut once. Test your promotional campaigns and retention strategies on a sample population before implementing them across your entire network to see how successful they are at preventing churn or promoting spending. Here, you're not just sampling people, but their friends as well. It's a whole new way to understand social.
Retention & Monetization allows you to track, analyze, and predict user activities so you truly get to know your audience.Get started and use this package to:
This module allows you to examine which features of your title successfully engage users and which need improvement. Use the navigation bar on the left to dig deeper into certain aspects of your application such as levels, NPCs, or missions. There is also a custom slot that lets you adjust your metrics to perfectly accommodate the needs of your individual title.
Choose which application you would like to view or choose global to see a summary
|Invites Sent Per DAU||0.06|
|Invites Clicked Per DAU||0.03|
|In Game Messages Sent Per DAU||1.6|
|In Game Messages Read/Completed Per DAU (explain in more depth on master variable tab)||1.2|
|Gifts Sent Per DAU (micro transactions, vs. no value, vs. game itself) Insert Type/Category dimension (user defined tool)||4.5|
|Gifts Accepted Per DAU||2.1|
|Wallposts Sent Per DAU||0.21|
|Invited Users Per Invite Message Sent||3.6|
|Invited Users Per Gift Message Sent||2.4|
|Average Time to Acceptance||4:14:32|
|Most Viral Gift Items||492|
|Gift||Type||# Sent||Virality Index||# Sent per DAU||# Received Per DAU||K-Factor of Senders||Average Time to Acceptance
|Perfectly Wrapped Jewel Box||Decorations||6892||34||0.049||0.031||0.34||1:08:23|
|Very Small Rocks||Pool Toys||7823||67||0.086||0.054||0.67||1:15:13|
|Explosive Hot Chocolate||Consumable||1238||52||0.420||0.263||0.27||1:45:19|
|Sword of 1,000 Truths||Weapons||1||94||0.001||0.001||0.28||0:19:28|
|Inflatable Ninja||Pool Toys||7369||76||0.103||0.064||0.87||1:15:13|
|Steaming Dragon Eggs||Consumable||5621||23||0.041||0.026||0.46||1:07:42|
|One Month of Free Play||General CRM||459||100||0.230||0.144||0.72||0:14:56|
|Lake of Glue||Weapons||837||45||0.538||0.336||0.19||0:03:15|
Are your users spreading the word? Discover how users share socially through invites, messages, and wallposts and assess the virality of your app.
Quantify your apps virality and understand how users are sharing and communicating, and how others are responding to gifts and invites. Learn more >