Which NPCs do players interact with before they quit and how is talking to an NPC related to conversion rates? Tracking basic metrics for user retention, virality, monetization, and ad consumption in relation to NPCs can help you identify which NPCs are keepers and which you need to let go. Learn more »

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NPC  Type  Quantity
in Use 
% Encountered 
Del the Funky Homosapien 234 532 44%
Haris Pilton Vendor 222 456 49%
Jimmi Choochoo Vendor 134 789 17%
Gelatinous Cube Mob 56 234 24%
Kobold Mob 34 1243 3%
Large Kobold Mob 56 1345 4%
Large Angry Kobold Mob 678 1567 43%
Sappira Raid Boss 34 1789 2%
Onyxira Raid Boss 12 2578 0%
Colonel Mustard Companion 567 3490 16%
Professor Plum Companion 877 4560 19%
Katniss Evergreen Companion 1345 5432 25%
Jennyanydots Pet 58 5673 1%
Grizzabella Pet 245 7634 3%

NPCs Over Time

This graph allows you to track the NPCs your players encounter over time. Select rows from the tables above to populate the graph and compare different NPCs or types of NPCs. Learn more »

The global tab will always give you the basics about how often the events in the category occur. These basics will then be repeated for easy reference in the rest of the tabs, and offset with a darker color. Monitor how these features of your title relate to quitting: how much and how fast? Monitor how these features of your title relate to the conversion from non-paying to paying: how much and how fast? Track the relationship of these events to spending. How much, how fast, and how distributed across the player base? Which features of your title are contagious? When these events occur, are your users more or less likely to spread the word, and how fast? What makes your users stay and play? Monitor these events and their relationship to time spent. Monitor the relationship between these events and the amount of ad behavior that takes place. Are your ads more or less successful in some situations than others?intended call to action in relation to features of your title. This is the NPC type you created for categorizing specific NPCs in your title. How many of a certain NPC or NPC typen are in use? The total number of players encountering a specific NPC. This is the percentage of your player base that encountered a specific NPS. The main dashboard provides you with a high-level overview of activity to measure success and gauge your position period over period, so you know exactly how you're doing. Basic Metrics provides you with the baseline measurements for your title, including details on usage, retention, social activity, and revenue. Funnels allow you to set up a visual representation of any sequence of actions. The typical use is for conversions from acquisition to monetization, but it's a very flexible tool you can use to begin isolating problems and taking action. System Metrics allows you to analyze specific title components to determine what experiences, events, and mechanics are helping or hurting business outcomes like churn, spending, virality, etc., and where improvements can be made. It answers the question "what is and isn't working?" See the past, forecast the future. User Metrics allows you to take advantage of predictive analytics to track, analyze, and forecast user activities so you truly get to know your audience. Social Networks is Katana's super power. Learn not just LTVs, but which users impact other users' bottom line. This influence score changes everything from acquisition to monetization to retention, and the built-in tools let you take action. Enter an Account ID, or a range of IDs, e.g. 1001-1015.