This condensed history and structure of the game industry eBook is packed with facts and figures.

You’ll learn about:

Part 1:

  • Origins (1951-1973)
  • The Boom, Bust and re-Boom (1974-2003)
  • The Modern Era (2004-2010)
  • The Casual and Mobile Boom (2010-present)

Part 2:

  • Development
  • Publishing
  • Distribution
  • Retail
  • Disruption is the New Normal

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